Archive entry 01 / 16
Super Kid Cannon
A 2014 mobile action game that launches its red-panda hero through five magical worlds on a rescue adventure.
Released in 2014 by SkyJoy Interactive, Super Kid Cannon follows an affable red panda across five magical worlds as he tries to rescue Justine from the snow leopard Khan. Movement centers on launching from cannons and using playful devices—including windmills, bubbles, springs, and ski lifts—to travel through each stage.
The verified launch announcement describes 30 levels, hand-rendered environments, power-ups, skins, breakable blocks, coins, and collectibles. Current store availability has not been verified, and the final development-credit wording remains pending owner confirmation.
Verified features
- Five magical worlds and 30 levels
- Cannon launches, windmills, bubbles, springs, ski lifts, and other traversal devices
- Power-ups, character skins, breakable blocks, coins, and collectibles
Feature details are preserved in the original English archive entry.
Verified links
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A jungle stage with cannon launches, direction blocks, coins, and character hazards.
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A canyon challenge built around rotating blocks, spikes, and a precisely timed launch.
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Looping minecart rails thread a canyon stage past arrow blocks, coins, and a rival racer.
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The cloud world introduces windmill travel, bumpers, coins, and alternate character skins.
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The same cloud world at full strength: windmill rides, flying pigs, storm clouds, and spike hazards.
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A snowy stage combining ski lifts, moving launchers, spikes, targets, and collectibles.